- To investigate toys with moving cam mechanisms.
- To investigate different types of cam mechanisms.
- What are Cams? https://www.youtube.com/watch?v=tzWQasmUfLY
- To investigate ways of strengthening structures for a moving toy.
- To be able to follow a design to create a moving toy with a cam mechanism.
- To be able to evaluate a finished moving toy.
- To investigate and make annotated drawings of a range of portable and permanent frame structures, e.g. tents, bus shelters, umbrellas. Use photographs and web-based research to extend the range e.g. How well does the frame structure meet users’ needs and purposes? Why were materials chosen? What methods of construction have been used? How has the framework been strengthened, reinforced and stiffened? How does the shape of the framework affect its strength? How innovative is the design? When was it made? Who made it? Where was it made?
- Use a construction kit consisting of plastic strips and paper fasteners to build 2-D frameworks.
- Compare the strength of square frameworks with triangular frameworks
- Discuss the brief of designing and making a small-scale frame structure e.g. Who is the intended user and what is the purpose of the frame structure? Will it be permanent, or can it be easily dismantled? What materials will you use? How will it be joined? How will it be reinforced? How will it be finished? Children should be encouraged to generate innovative ideas, drawing on their research. Ask children to develop a simple design specification to guide their thinking.
- Children should produce a detailed, step-by-step plan, listing tools and materials.
- Children’s sketches should be annotated with notes to help develop and communicate their ideas.
- Evaluate the strength and functionality of their product using a simple test.
- Compare with other children’s products in a positive manner.
- To understand history of textile design.
- To investigate & research a case that is most suitable for a mobile phone.
- To develop ideas for a case through its purpose (what does it do?) and the user (who will use it?).
- Think about fabrics and their different properties, joining techniques and fasteners.
- Design, sketch and annotate ideas by developing a plan for the main stages of making the product. (Checklist, storyboard or flowchart).
- Make the product using a range of stitches and finishes
- Evaluate the product: how does the textiles look; are the fabrics attached securely?
- How does the product perform?
- Likes/dislikes of the finished product.